State of the Game

This weeks State of the game pretty much reads like “We read Syps post and we’re gonna fix it all

More low-30s content in the form of 3 new Monkey Monster Island dungeons – thus promoting teaming and improving the levelling progress.

Promised performance improvments, black/white tints on powers, on-going power balancing, skipping the tutorial, and a danger room in the powerhouse (and not just target dummies)

alot of these are “We’re looking into it” – like the tints and the performance improvments – but alot of it is on the test server this week. Hopefully we’ll see the game blossom into something special by th e middle of next month – if all these promises come to pass.

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